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	<title>Comments on: Is social gaming really just about games?</title>
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	<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/</link>
	<description>Ideas on technology, brands, wine and human behavior</description>
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		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-485</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Tue, 22 Dec 2009 00:52:04 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-485</guid>
		<description>Exactly!!&lt;br&gt;&lt;br&gt;Social design is part of the fabric of interactions, on and offline.&lt;br&gt;&lt;br&gt;You are making me think I should post on microeconomics and social design.&lt;br&gt;&lt;br&gt;Thnx</description>
		<content:encoded><![CDATA[<p>Exactly!!</p>
<p>Social design is part of the fabric of interactions, on and offline.</p>
<p>You are making me think I should post on microeconomics and social design.</p>
<p>Thnx</p>
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	<item>
		<title>By: ChrisDrit</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-484</link>
		<dc:creator>ChrisDrit</dc:creator>
		<pubDate>Mon, 21 Dec 2009 23:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-484</guid>
		<description>No problem!&lt;br&gt;&lt;br&gt;It&#039;s funny, after watching that interview, and letting those ideas settle in, I started seeing so many more game mechanics than I ever knew existed. For example, I signed up to my local 24hour Fitness gym the other day, and to my surprise, game mechanics existed. They have a little badge system, you can obtain more of them through out the month when you meet your goals, the more badges you obtain, the more of a discount you can get on a personal trainer, or just a $ amount for a coupon to use within their gyms.&lt;br&gt;&lt;br&gt;Amazing stuff, really opened my mind.</description>
		<content:encoded><![CDATA[<p>No problem!</p>
<p>It&#39;s funny, after watching that interview, and letting those ideas settle in, I started seeing so many more game mechanics than I ever knew existed. For example, I signed up to my local 24hour Fitness gym the other day, and to my surprise, game mechanics existed. They have a little badge system, you can obtain more of them through out the month when you meet your goals, the more badges you obtain, the more of a discount you can get on a personal trainer, or just a $ amount for a coupon to use within their gyms.</p>
<p>Amazing stuff, really opened my mind.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-483</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Mon, 21 Dec 2009 19:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-483</guid>
		<description>Thanks for the intro to Andrew.</description>
		<content:encoded><![CDATA[<p>Thanks for the intro to Andrew.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-487</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Mon, 21 Dec 2009 19:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-487</guid>
		<description>Andrew, nice to meet you and great to find your site.&lt;br&gt;&lt;br&gt;Amy Jo is right on with dynamics. My thinking in this post is that game dynamics are a key principal of online socialization in general and that using them as a design element in social communities is as key as using them correctly in games.&lt;br&gt;&lt;br&gt;Might note that game dynamics had their roots in early online communites like The Palace, Onlive and Electric Communities. Being involved with them early on is what got me started.</description>
		<content:encoded><![CDATA[<p>Andrew, nice to meet you and great to find your site.</p>
<p>Amy Jo is right on with dynamics. My thinking in this post is that game dynamics are a key principal of online socialization in general and that using them as a design element in social communities is as key as using them correctly in games.</p>
<p>Might note that game dynamics had their roots in early online communites like The Palace, Onlive and Electric Communities. Being involved with them early on is what got me started.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew Warner</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-486</link>
		<dc:creator>Andrew Warner</dc:creator>
		<pubDate>Mon, 21 Dec 2009 19:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-486</guid>
		<description>Thanks Chris. She&#039;s one of my most popular guests. After I heard Amy Jo breakdown how game dynamics work, I saw sites like Twitter and StackOverflow in a whole new light.</description>
		<content:encoded><![CDATA[<p>Thanks Chris. She&#39;s one of my most popular guests. After I heard Amy Jo breakdown how game dynamics work, I saw sites like Twitter and StackOverflow in a whole new light.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-488</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Mon, 21 Dec 2009 18:10:59 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-488</guid>
		<description>I was flying West working and unaware of the nod to me by Mark Suster. Comment above by David alerted me to it. Funny way to find out about a good thing.</description>
		<content:encoded><![CDATA[<p>I was flying West working and unaware of the nod to me by Mark Suster. Comment above by David alerted me to it. Funny way to find out about a good thing.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-112</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Mon, 21 Dec 2009 17:52:04 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-112</guid>
		<description>Exactly!!&lt;br&gt;&lt;br&gt;Social design is part of the fabric of interactions, on and offline.&lt;br&gt;&lt;br&gt;You are making me think I should post on microeconomics and social design.&lt;br&gt;&lt;br&gt;Thnx</description>
		<content:encoded><![CDATA[<p>Exactly!!</p>
<p>Social design is part of the fabric of interactions, on and offline.</p>
<p>You are making me think I should post on microeconomics and social design.</p>
<p>Thnx</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ChrisDrit</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-111</link>
		<dc:creator>ChrisDrit</dc:creator>
		<pubDate>Mon, 21 Dec 2009 16:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-111</guid>
		<description>No problem!&lt;br&gt;&lt;br&gt;It&#039;s funny, after watching that interview, and letting those ideas settle in, I started seeing so many more game mechanics than I ever knew existed. For example, I signed up to my local 24hour Fitness gym the other day, and to my surprise, game mechanics existed. They have a little badge system, you can obtain more of them through out the month when you meet your goals, the more badges you obtain, the more of a discount you can get on a personal trainer, or just a $ amount for a coupon to use within their gyms.&lt;br&gt;&lt;br&gt;Amazing stuff, really opened my mind.</description>
		<content:encoded><![CDATA[<p>No problem!</p>
<p>It&#39;s funny, after watching that interview, and letting those ideas settle in, I started seeing so many more game mechanics than I ever knew existed. For example, I signed up to my local 24hour Fitness gym the other day, and to my surprise, game mechanics existed. They have a little badge system, you can obtain more of them through out the month when you meet your goals, the more badges you obtain, the more of a discount you can get on a personal trainer, or just a $ amount for a coupon to use within their gyms.</p>
<p>Amazing stuff, really opened my mind.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-110</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Mon, 21 Dec 2009 12:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-110</guid>
		<description>Thanks for the intro to Andrew and his site.</description>
		<content:encoded><![CDATA[<p>Thanks for the intro to Andrew and his site.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: awaldstein</title>
		<link>http://arnoldwaldstein.com/2009/12/is-social-gaming-really-just-about-games/comment-page-1/#comment-109</link>
		<dc:creator>awaldstein</dc:creator>
		<pubDate>Mon, 21 Dec 2009 12:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://arnoldwaldstein.com/?p=908#comment-109</guid>
		<description>Andrew, nice to meet you and great to find your site.&lt;br&gt;&lt;br&gt;Amy Jo is right on with dynamics. My thinking in this post is that game dynamics are a key principal of online socialization in general and that using them as a design element in social communities is as key as using them correctly in games.&lt;br&gt;&lt;br&gt;Might note that game dynamics had their roots in early online communites like The Palace, Onlive and Electric Communities. Being involved with them early on is what got me started.</description>
		<content:encoded><![CDATA[<p>Andrew, nice to meet you and great to find your site.</p>
<p>Amy Jo is right on with dynamics. My thinking in this post is that game dynamics are a key principal of online socialization in general and that using them as a design element in social communities is as key as using them correctly in games.</p>
<p>Might note that game dynamics had their roots in early online communites like The Palace, Onlive and Electric Communities. Being involved with them early on is what got me started.</p>
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